G.FUD.05 Don't always specify #[inline(always)] for function
[Level] Advice
[Description]
inline could imporve performance, but also increase compilation time and size. You have to make a tradeoff among Performance, Compilation time and Compilation size in Rust, and it is recommended to use inline on demand.
[Bad Case]
#![allow(unused)] #![warn(clippy::inline_always)] fn main() { // Not Good #[inline(always)] fn not_quite_hot_code(..) { ... } }
[Exception]
Use inline on demand. i.e. it is obvious that one function is called frequently, and you could use inline for it to improve performance.
#![allow(unused)] fn main() { // Good: that function is often called for recycle buffer memory, so use `inline` maximize its performance. pub fn buf_recycle(buf_id: usize) { // ... } }
[Lint Check]
| lint name | Clippy check | Rustc check | Lint Group | Level |
|---|---|---|---|---|
| inline_always | yes | no | pedanic | allow |